Special computers for Oculus Rift and other news about virtual reality

Recently a company Oculus I held my own event Oculus Connect. Of course, lawmakers in the virtual reality market spoke about their helmet Oculus Rift, as well as about the future that awaits it.

To begin with, the developers have announced the Oculus Ready program. Labels with this name will be hanged on computers that meet the standards Oculus and are able to pull virtual reality at least in a minimum configuration. Prices for such PCs (at least in the lower segment) will amount to less than $ 1,000. Among the partners of the program – AMD, Intel, NVIDIA, Dell, Alienware And Asus. The launch of Oculus Ready will take place in early 2016, not far from the release of Oculus Rift.

But this is what the special Oculus Touch controllers look like (look for them too next year).

However, the alternative version of the helmet will appear on the shelves already in this November. Gear VR, created together with the company Samsung, It costs only $ 99 and is compatible with the Galaxy advanced line, including Note 5, S6, S6 Edge and S6 Edge Plus.

Finally, the most important thing is video games. Support for Oculus Rift will soon boast Minecraft, The Vanishing of Ethan Carter and others, and developers from Epic Games created for the helmet a new technical demo version – Bullet Train.

September 25, 2015 many details about the branchist of pumping in Fallout 4

September 25, 2015 Romero’s Aftermath https://slootzcasino.co.uk/ appeared on Steam

Minecraft

The Vanishing of Ethan Carter

The best comments

$ 350 costs okulus rift DK2 without delivery cost. The final version will cost clearly not more than 400. Nepig compare prices with hucksters.

Only girl is expensive. This is still a tool for development.
Consumer versions promised to be cheaper.

The speed of the action, the situation will turn out that the keyboards will simply bend the “oral masters”: D, in a voice, by the way, you can manage in any games through external programs for a long time (stump is stump that only on a PC):
https: // www.YouTube.COM/Watch?v = nnc0whmuzq0

Logvinov in a review on a helmet from Sony said that he said the latest versions of the okulus and now it will not be possible to wear simple glasses (if poor vision), they say, the developers want to compensate for this moment by the presence of special lenses that will be tuned (naturally by the user). Everything would be fine, but what to do with those who say complex vision (astigmatism) and the moment of the presence of a suitcase with lenses as a reception of an optometrist is weak.

The processor in the system should be at least Intel Core i5 4590 (Haswell Refresh, 4 nuclei/4 streams, 3.3/3.7 GHz). Graphic subsystem – not lower than NVIDIA GTX 970 or AMD Radeon R9 290. The amount of memory in the system is at least 8 GB. Operating system – Windows 7 or older. No linux or os x. With these OS someday later. May be. Also, two USB ports will be needed to connect glasses, which is not a problem for a stationary PC, and HDMI 1 port.3 supporting work at a frequency of 297 MHz. The lesser in the company is not focused. This is official data.

Computers will cost so much, only because they will have a treasured label.
If you assemble your system, it should be cheaper.

And if for garlic, a normal gaming computer now costs at least 60 oblique. Of these, 20 per percent and 20 on vidyuhu. Or even 25. So it is not clear what you are surprised at.

Buttons and presented controllers are not enough. So I prefer MMORPG where sometimes you need to tie a dozen keys to skills/perks. Although I understand that MMO with virtual reality will appear very much as soon as soon, but really normal and then even longer.
And in general, we will expect them and virtual reality, and not all sorts of corridor adventures without full control.

Listen, I can’t understand here. Why for the drawing of pictures with slightly different angles you need so more video card resources than for reaching?
Most of the scene has already been visualized, there are partially objects in video memory, it remains for us to finish the remaining. And the breasts recommend a slide or cross according to one normal visual visa on the fencing screen.

I remember I rolled in some game there, it was possible to display 2-3 screens showing different angles of the character, I would not say that there FPS sagged catastrophically ..

In February this year. Just when the dollar was just like right now. I don’t know what. You either don’t know where you live, or you don’t know how to collect computers. I have not yet pushed carts about the fact that the 8 nuclear (each in 4GHz) AMD costs about 12 thousand (it is not enough for GTA, well, at least XD).

On the Raw Rendering Costs: A Traditional 1080p Game AT 60Hz Requires 124 Million Shadeed Pixels Per Second. In Contrast, The Rift Runs At 2160 × 1200 AT 90HZ Split Over Dual Displays, Consuming 233 Million Pixels Per Second. At the Default Eye-Target Scale, The Rift’s Rendering Requirements Go Much Higher: Around 400 Million Shadeed Pixels Per Secondes. This Means that by Raw Rendering Costs Alone, a VR Game Will Require Approximatly 3x The GPU Power of 1080P Rendering.

Well, I have everything on 60 FPS ultras, except for the witcher and Bats (yes, and GTAV and Dying Light and T.D.T.p.), my computer flies and now about 50k is worth. I’m interested in whether it is normal or rather weakly?